Mar
15
2010

To encourage students of the on-line educational program Insight Schools to check in with the platform regularly, Bullseye Creative worked with partner, Team Soapbox, to develop and deliver a frequency participation program. The campaign awarded students for logging into their schooling system on a daily basis. Bullseye designed and developed a custom “Build a Band” Flash game where students would be able to interact with a progressively expanding collection of musicians, instruments, backgrounds, special effects, and more. In the end, an accumulating point total also rewarded the students with fun gifts and prizes. The “Insight Rocks” campaign was a smashing success with the students as the participation was high and the post-campaign feedback was overwhelmingly positive.

Bullseye Creative developed a mini version of the overall game to be used as a demo. Elements of the game have been changed to make a quick demo possible, visit http://buildabandgame.bullseyeclient.net for a sample of the game interaction.

Insight Schools, Insight Rocks Build a Band Game

Screenshot From the Build a Band Game

Interactive online games continue to grow, Facebook has effectively leveraged this phenomenon. In Aug of 2009 Facebook had over 11 million daily users of Farmville (Source mashable.com). Last week Myspace announced they think (hope) gaming can save its platform.

Online interactive games can have objectives that range from advertising (advergaming info), pay-to-play models or even education. One thing’s for sure, consumers spend a lot of time interacting with online games, that could be time spent interacting with your company’s brand.

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